Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. , Alchemical. Sentience is gained by adding a Sentient Jewel to an eligible weapon then. The weapon deals an additional 3d6 Fire damage each hit. Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of. Armor and. Farming Tokens is often not worth it and the droprate is too random. Material: This item is made out of: Steel. Slavers at L8 (Neg/Neg Lore), Beacon of Magic set (with Silverthread) at L10, Dreadkeeper at L17 is the core. Amorais. +1 Enhancement Bonus +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. River District artifact weapons were added in Mod 11 for Neverwinter. Base Value: 4,003 5. Elemental damage: +1d6 to +9d6. Material: This item is made out of: Steel. Syranian is probably the next step, and that's just a very incremental increase. Armor and Shields: +5 enhancement. Race: Aasimar 1395 Mists of Ravenloft Expansion Content: 2495. - Heroic Web of Chaos weapons to a +5 enhancement bonus (up from their non-WAI current +4 at ML16). Game mechanics • Newbie guide • In development • DDO Store • Social Media. 25k xp for a few filgrees like prowess. Sigil of Dal Quor, Sands sigils, Ghola Fan Key and other similar items if you run TF or ADQ. Edit 2: adding horse farming suggestions. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. File:Barovian's Heavy Crossbow. Silver. Other more common items such as. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. The weapon deals an additional 3d6 Fire damage each hit. +15 Enhancement Bonus: +15 enhancement bonus to attack and damage rolls. . 5[W] to 1[W], and it's a hard pill to swallow, especially since there's many other sub-ML10 weapons with 1. Ghost Touch: An incorporeal creature's 50% chance to avoid damage does not apply to attacks with ghost touch weapons. Probably more important for swf/twf. Barovian GreatswordRolls between 8 - 23 per attack on the weapon info. Jewels start with 1 slot. . Ball o' Yarn. Based on your fighting style, it is recommended to carry a large variety of two-handed weapons (Or two-weapons that you are proficient with) that have a variety of useful damage modifiers. Sickles can get +1 morale bonus to critical threat from the feat Swords to Plowshares. Maybe Wave of Sorrow (from the mines chain) would be a small improvement. Barovian's Light Mace. Base Value: 4,007. I obviously get better raw damage with a wooden staff because of the shillelagh spell (and the enhancement that doubles its. SoS is a good bit better than blackrazor. ; As all Iconic Heroes, Morninglord start at level 15 (1,050,000XP). Barovian's Battle Axe. Not all items show on description the lvl penalty for alignment, like some Xoriat longsword (learned it the worst way) that i forgot the name, i get confused sometimes. scut207. 1-15 (Iconics start at 15) 1 Rogue - Magical Training (for Feydark Illusionist) 2 Ranger. The Drunken Dragon Tavern in Sharn has the Saga vendors. Human Bane 3 Human Bane 3: This weapon is attuned specifically to hunt those with diversity and ambition, dealing an additional 3d10 bane damage vs. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. SWF and TWF, Khopesh is still top tier, though it costs a feat. Epic Ethereal Greataxe. This weapon was designed to help those lost in the mists. 5[W] to 1[W], and it's a hard pill to swallow, especially since there's many other sub-ML10 weapons with 1. Base Value: 4,050. We are lvl 11, she just got her Barovian great sword, but not sure what to shoot for next. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Verbal: A verbal component is a spoken incantation. So say you roll a 77 or above, congrats you got a named item, however, if you roll say a 60-76 you instead get a RL weapon. Illusory Shadow. Unbound: This item is Unbound, and may take permanent damage. I checked auction house and. Jump +3: Passive: +3 Competence bonus to the Jump skill. Undead. Its 33% on elite and 34% on r1. , Alchemical; Holy 6 Holy 6: This weapon is wielded by the pure to smite the wicked, dealing an additional 6d6 good damage on each hit. Oct 5, 2023. I keep undead beaters and boss beaters around for the things that vorpal doesn't work well against. Potency +46: Passive: +46 Equipment Bonus to All Types of Spell Power. Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of. Category for all the Khopeshes in the game. The weapon deals an additional 3d6 Fire damage each hit. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. , Alchemical. Long Sword. Acid Blast (spell) Verbal: A verbal component is a spoken incantation. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. AustrianDeathMachine said: Barovian weapons are easy to get, you get your choice of weapon, and were a nice bump on hardcore for most using loot gen weapons. Mostly because I didn’t want to waste resources going for something like a greataxe. Armor and Shields: +5. Hardness: 18 Durability: 170. Wachterhaus Cultists sacrificing woman (Victoria Lukresh) to summon demons - Kill them for a chest. Currently it's a pure half-elf FvS but as I near 20 I'm considering either going into an iconic life or 2nd. Passive: +10 Acid Spell Power +1 Caster Level when casting Acid and Earth spells-10 Electric and Sonic Spell Power-1 Caster Level when casting Electric, Sonic, and Air spells. Jump to:navigation, search. Firestorm conduit is also nice, +2 cl helps a little. Are there some other weapons in between those. Related Items: Legendary Platemail of the Barovian Lord. , Alchemical. C) Good riddance to Barovian weapons. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. Zombie horde - Kill waves of Strahd Zombies and Crawling Claws (almost 100 with a full party) for a. That can have some interesting uses. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. I have a sword I bought from the auction house that has Vampiric level 2 on it. Barovian Mist Glamered Weapon Aura; D. Barovian's Bastard Sword. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. The next bow of note doesn't come around until Pinion at level 23 and that is a CitW raid weapon. png. Blue Water Inn, Turn in 40 Vistani Talismans. If you get Khopesh without costing a feat (ie War Domain cleric) then Khopesh is the best choice. B. +6 Enhancement Bonus. Certain rare spells, such as Silence Creature, may temporarily disable spells that require verbal components. Since blackrazor can kill oozes without breaking many players prefer it. File:Barovian's Falchion. A devotion/recon ruby might be good for a pal too, save you a gear slot for self heals. , Alchemical. The price of Sentient Tool Kits x 10 is a pretty reasonable 245 DDO (on sale for less atm) points, where per-life you will be getting 600+ DDO points. At some point you've got to shit or get off the pot. Augments: Red Augment Slot: Empty. You can get those scrolls in the House of Wizardry in house Jorasco. Holy 3. Fiery 3: This weapon is sheathed in Fire. Now there is more incentive reroll chests and buy loot boost potions to get better loot gen and named weapons as you level in hardcore. Plus you get to choose whatever weapon type you want, instead of being stuck with a heavy mace. Exotic Weapon Proficiency. Barovian's Bastard Sword. Material: This item is made out of: Steel. I'm planning on picking Sword of Shadow with my token but I don't know whether to redeem it on my Barbarian or my Paladin. Weapon Type: Throwing Dagger Min Level: 10 Proficiency: Simple Weapons Material: Steel Drop Location: * A Raven at the Door,A Raven at the Door (Heroic) , End ChestCategory:LootCategory: Loot Found in A Raven at the Door * Mad Tea Party,Mad Tea Party (Heroic) , End ChestCategory:LootCategory: Loot Found in Mad Tea Party * Oath. For weapons: lvl 5: prince/queens scepters from fey. This is with max monk and enchant weapon past lives for a total of +6 damage. Weapon: Barovian Scepter -> Potency 46, Insightful Potency 23, Spellsight 12, Insightful Spellsight 6( My likely set up, just gotta tweak out the slaver set up still. Holy 3. Accepts Sentience? No. Barovian's Battle Axe. Wanted to point out it's actually more common later on to just have a high exp gem and move it to new weapons rather than starting from scratch (making a new 60k or 100k gem takes a lot of work). Weight. Following is a list of light weapons in the game. I have extras of some, but as you can't trade them, I still need about 50% more items than I've been able to get so far. Type: This is a raw material used in crafting. #34. Hardness: 18 Durability: 190. This weapon qualifies as a light weapon and will benefit from the Weapon Finesse feat. 8 lbs. Categories: Basic Slashing weapons. Barovian's Light Hammer. Sickles are a favored weapon for the followers of Olladra. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. I use it as a swap item for oozes and rust monsters. Category for all the Scimitars in the game. C) Good riddance to Barovian weapons. A lot more barebones but they still gave you goodies with the standard edition such as the Aasimar race, 20 shards and a free cake. In heroic, he offers level 29 morninglord weapons, but will not give you a sentience jewel afterward. Righteous: This weapon is imbued with holy power, giving it an additional +2 to attack bonus and damage against any evil creature. Bottled Flesh to Stone. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Macabre Bastard Sword. Minimum Level: 10 Bound to Account on Acquire Base Damage: 10. Minimum Level: 10 Bound to Account on Acquire Base Damage: 11. Martial Feats. Effect: Use on cosmetic weapons (except bows, runearms, hand wraps, or thrown weapons) to change the visual effects surrounding the weapon. Base Value: 100pp. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. 8 lbs. Scimitar. -As soon as you take lvl 20 (go unlock your reward) go to the Keep on the borderlands and farm some epic ingots to get your borderlands epic wpn. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. But Filigrees that you slot into your weapons provide significant bonuses for your character and improve their build. You could do a Single Weapon Fighting build, but honestly there are so many better weapons for it that it is pointless outside of flavor. Accepts Sentience? Steel: Steel is the common metal used to make weapons and armor. Enchantments. Damage and Type. Sentient Weapon Augmenting. Night Revels Spectral Weapons. Proficiency Class. Chaotic hand wraps can do that to a monk too. Ghost Touch. Description: This plate holds up well in battle, despite being originally for show. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. He will give you a free weapon of your choice every life. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Dampened Dampened: This item has been in a wet environment for too long and its original power has been weakened. . Acquired from: Originally obtained from Mists of Ravenloft Ultimate Fan Edition. 5[W] + 5 + 3-18 + 3-18 + 3d10 undead bane with Silver DR breaking. Where To Find: A Raven at the Door (Heroic), End Chest. Holy 3. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. Legendary Platemail of the Barovian Lord. Yea im thinking of having the barovian weapons for undead that and favored enemy should be way faster, but use nightforge otherwise, especially after lvl 12 when I can get the crit multipliers from deepwood and tempest. +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. ravenloft macabre heroic weapon doubt. 9. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. DDO is the grandmaster of constipation. Augments: Red Augment Slot: Empty. At 10 you'll want a barovian sceptre for a bunch of universal spellpower and spellcraft, at that point you can have your second hand be a macabre sceptre, a random gen sceptre/orb/shield with good stats, or a sands item to complete a set, such as shield of the scorpion which offers a bunch of nice defensive stats. Holy 3. , Alchemical. Mists Of Ravenloft Expansion Aasimar Race & Character Slot Ultimate Survivor’s Package 140 Astral Shards Three Supreme Resurrection Cakes Two Ethereal. Running quests on Reaper difficulty further increases the chance of obtaining any named loot by +1% per skull. Fiery 3: This weapon is sheathed in Fire. ruby of glaciation +139 got from ddo store) Reactions: Mordantos. Basically items will now scale their [W] modifier starting at level 10 and steadily increase until level cap instead of doing big jumps at certain thresholds like they do now. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Exotic Weapon Proficiency. 55 Damage: 1d10+5 Damage Types: Slash, Good, Silver, Magic Critical Roll: 19 - 20 / x2 Attack Mod: STR Damage Mod: STR Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Base Value: 4,003 2. Barovian doing roughly 75% of Ratcatcher dmg per Shoot Later arrow. Hardness: 19 Durability: 220. +15 Enhancement Bonus. Undead Bane 3: This weapon deals 3d10 Bane damage against Undead. (Optional) Find the Tarnished Key. You can add more slots by leveling the jewel; up by feeding named gear to it. Oct 5, 2023. Barovian Falc is probably your backstop Reply. DDOwiki metacategories. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 185 This weapon was designed to help those lost in the mists. 5[W], +5. Platemail of the Barovian Lord. This bonus, and the set's name, are listed in the description of those items. Category: Maps of Wilderness Adventure Areas. CryptoBalizarde, Protector of the King (Tier 2) Balizarde, Protector of the King (Tier 3) Balizarde, Protector of the King (Tier 4) Barnacled Buckler. +6 Enhancement Bonus: +6 enhancement bonus to attack and damage rolls. Damage: STR Attack: STR Durability: 60 Made from: Steel Steel: Steel is the common metal used. fighter life build. This is the min-maxed DPS option, btw. From DDO Compendium. This effect makes this weapon good aligned. -Wilderness areas are not level restricted. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Fiery 3: This weapon is sheathed in Fire. Mabey they are just inherent to a lucky roll on a weapon im not sure. Holy 3. Unbound: This item is Unbound, and may take permanent damage. 12 lbs. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. I find event gear in this game to be generally pretty solid, like the spectral throwing daggers from night revels seem fantastic for easily gearing and scaling a throwing weapon character, but I feel like the rewards structure for these weapons leaves. Vampirism 1 Vampirism 1: This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with. ago. Bodyfeeder: Whenever a bodyfeeder weapon you wield scores a critical hit, you gain 15 temporary hit points that last for up to 1 minute. so. Discreet Bonus: 34 or fewer monsters killed (+5%. Once you hit lv20, it is possible to run to the same guy in the legendary version of the wildness and grab a lv29 free weapon and a sentient gem. While levelling: Silver Longbow at level 8. Items minimum level 29-30 give 10x their value in XP. There's one for the main Sharn, and one for the Cogs Slayer Area. +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Trying to understand Falchion VS GreatSword (I read the math already) So I am playing a level 17 Bladeforged, Eldritch Knight following a current build. +1 Enhancement Bonus +1 Enhancement Bonus: +1 enhancement bonus to attack and damage rolls. Holy 6. Strimtom Active member. Human Bane 3 Human Bane 3: This weapon is attuned specifically to hunt those with diversity and ambition, dealing an additional 3d10 bane damage vs. Fiery 3: This weapon is sheathed in Fire. The apprentice robes have it, and they that usually drops that on a sorc. Exotic Weapon Proficiency. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. I checked auction house and. Minimum Level: 10 Bound to Account on Acquire Base Damage: 8. If you have the means and patience to farm heroic Slavers then you can get a full set of slavers ready for when you. Base Value: 4,004. Barovian's Dwarven Waraxe. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. , Alchemical. Elemental damage: +1d6 to +9d6. This effect makes this weapon good aligned. Warlock gearing advice. Material: This item is made out of: Steel. Hardness: 18 Durability: 170. They reduce the penalty for wielding two weapons at once and allow for a higher chance of procing offhand attacks. Barovian's Maul Morninglord's Maul . Check the Upper Servant Quarters. ago. But scepters already are Spellcasting Implements, so that's a non-issue. Holy 3. 1)Improved Critical feat no longer double the crit threat range of weapons. Augments: Red Augment Slot: Empty: Material: This item is made out of: Steel Hardness: 18 Durability: 185 This weapon was designed to help those lost in the mists. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. Against Monstrous Humanoids, this weapon's effective enhancement bonus is +1 better than its normal enhancement bonus. But scepters already are Spellcasting Implements, so that's a non-issue. Vampirism 1 Vampirism 1: This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Items Minimum level 21-28 give 3:1. Forgewraith Glamered Weapon Aura; G. Chaosbow's a little better if you're soloing, but in a group already dropping Vuln, Aerania looks to take the crown. Masters Gift and a lvl 1 slot item or at least Ring of the Archbishop or similar ML3 item. One-handed Style Throwing weapons Throwing axe Throwing dagger Throwing hammer Dart Shuriken; Two-handed Style Great axe Style. Armor and Shields: +5 enhancement bonus to Armor Class. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Barovian's Khopesh. Barovian's Hand Axe. The following 82 pages are in this category, out of 82 total. File:Barovian's Scimitar. There is an NPC in the Blue Water Inn in Barovia that you can trade Vistani Tokens in exchange for either a Barovian or Macabre weapon in heroics (check the wiki for specifics). Devious Bonus: 19 or fewer monsters killed (+7% Bonus) Aggression Bonus:. DDO is a older MMO (came out originally in 2006) based on D&D 3. Impactful 4. This effect makes this weapon good aligned. 75[W] + 36 damage + 3d6 fire + 3d6 holy + 1d6 fire (flame arrows) + 7d8 law damage, with an extra 1[W] and 2d6+1 sneak attack damage within point blank range,Minimum Level: 10 Bound to Account on Acquire Armor Bonus: +5 Enchantments: +5 Enhancement Bonus: Weapons and Shields: +5 Enhancement Bonus Attack and Damage rolls. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Deathblock ring when needed, unless i add wizardry to slavers, then perma DeathwardenEvery two-weapon focused build should try to fit all three. 2% / 6. It adds 2-4 HP per hit of creatures you hit. The location is loosely based on the real. +5 Enhancement Bonus: +5 enhancement bonus to attack and damage rolls. , Alchemical. Vampirism 1 Vampirism 1: This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit. if it takes one of the hand-weapon slots, is it worth it for most casters? Contents. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Attuned Bone Club. Capelet and Shattered Onyx at 15, Pansophic at 13, Barovian scepters at 10 are your big accessories. Silver, Alchemical: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the protective damage reduction of. Syranian Maul. Creates a ball of fire that detonates on impact, causing an explosion of flame that deals 1d6+3 points of fire damage per caster level up to a maximum damage of 10d6+30 at caster level 10 to all targets around it. The. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. It’s essentially a free weapon that will boost his DPS quite a bit. Bound to Account on Acquire: This item is Bound to Account on Acquire. +2W in sniper shot on a 1W weapon at lvls 6-10 was a 200% increase to base weapon damage, before they are further magnified by crit damage; now it's only 20%. ago. 5 edition. Barovian Mist Glamered Weapon Aura. Thunder-Forged Crafting. From DDO Compendium. Holy 3. Exceptions: Like all of DDO, blanket rules of balance are closer to guidelines. #9. Fiery 3: This weapon is sheathed in Fire. Armor and Shields: +5 enhancement bonus to Armor Class. Weapon Focus: Slashing Weapons (+1 to attack with slashing, +2 melee power) Race Enhancements. Silver: A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as devils and vampires. Well not much about scythe, two-handed, slashing, classic menacing weapon thats cool af (not very useful in real world). There's also an item that will add 1 slot max to a sentient jewel. Ravager benefits a LitII greataxe just as much as a SoS, but, say, Frenzied Berserker obviously heavily favors the SoS (and the reverse is true for riftmaker). Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Root > DDO library > Zones > Wilderness Adventure Areas > Maps of Wilderness Adventure Areas. These weapons are available within any chest in heroic Ravenloft, and for 40 Vistani Talisman's from Raam Lukresh. Category:Long Swords. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. Based on work by Ulviirxun. So this is equivalent to farming up and feeding 172 Minimum level 29 items. Impactful 4: This effect causes the edges of this weapon to ripple with force, dealing 4 to 24 force on each hit. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable. What's your Weapon Type? E. This power makes the weapon good-aligned. Armor and. - Heroic Web of Chaos weapons to a +5 enhancement bonus (up from their. December 21, 2020 (Update 48. Running my first Druid life as a THF bear build and using a staff. Bow of Sinew at level 14. • Axe of Famine • Axe of the Scarlet Warrior • Axe of the Unseen Blow • Barovian's Bastard Sword • Barovian's Battle Axe. Base Value: 4,004. I'm really. 5. . a lot to be desired. Bottled Fear. Undead Bane 3: Those that have died must return, and this weapon is attuned specifically to lay them to rest. However, one thing I am having a tough time with is. Trying to understand Falchion VS GreatSword (I read the math already) So I am playing a level 17 Bladeforged, Eldritch Knight following a current build. Barovian's Repeating Heavy Crossbow. , Alchemical; Holy 3 Holy 3: This weapon is wielded by the pure to smite the wicked, dealing an additional 3d6 good damage on each hit. Elven Accuracy +2% to hit with all attacks. Slave Lords Crafting. Silver weapons have 2 points lower hardness then equivalent steel weapons, and as such aren't quite as durable.